Week 5 & 6
SCULPTING ON ZBRUSH - BlOCKING THE FORM
The blocking the character was done by carlos as a workshop video I have followed through every steps to achieve this sculpted model. The brushes I have used to block this character are Claybuild up, Clay, Damian standard, Trim dynamic, Smooth, Move. The below reference Image Represents the finished blocked out character, Developing the same character and trying to understand zbrush better.
The First Image Represents the Front View of the character.
The Second Image Represents the Side View of the Character.
The Third Image Represents the Back View of the Character.
ANATOMY STUDY - HUMAN MODEL
The Anotomy study which was done in class excercise with the help of carlos. The aim of the this excercise is to learn the muscle groups in the human anatomy with the help of that we can achieve a perfect sculpted organic model. I have named the hand muscle group such as Shoulders, biceps, Forearm, Elbows,Wrists. The below Image represents the anatomy of a human body,
RETOPOLOGY- QUAD DRAW EXERCISE
The Front View Of The Model Is Retopologized
The Side View Of The Model Retopologized
The Back View Of The Model Retopologized
RETOPOLOGY- TORSO PRACTICE
I Have done a retopology for a torso as a practice by getting familiar with the topic. The tools which I have used for quad drawing are
Click LMB to add vertices.
Create polygons by using Shift and LMB.
To delete components, press CTRL, Shift, and LMB.
Insert Edge Loops by Pressing CTRL and LMB.
TAB +LMB drag to extrude edge
Moving components using MMB drag (tweak)
The front view of the Torso is Retopologized
The Back View of the Torso is Retopologized
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